AI Insights · Timothy · October 2024
Top 5 2D Realistic Games Performance in Belarus Q3 2024
Explore the trends in downloads, revenue, and active users for the top 2D realistic games in Belarus during Q3 2024.
During the third quarter of 2024, the 2D realistic games category showed varied performance across downloads, revenue, and active user metrics on the unified platform in Belarus. The data, sourced from Sensor Tower, provides insights into the top-performing games in this category.
Sea of Conquest: Pirate War by FunPlus International AG demonstrated a stable trend in weekly revenue, peaking at around $2K in mid-August. Downloads saw a notable increase towards the end of the quarter, climbing from approximately 587 at the beginning of August to over 1K by September. The game maintained a consistent weekly active user base, starting at around 15.5K in July and rising to nearly 16.5K by the end of September.
Puzzles & Survival from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED saw a gradual decline in weekly revenue, with figures starting at approximately $2K in early July and falling to about $1.1K by the end of September. Downloads fluctuated throughout the quarter, with a peak of 648 in late July before dropping to 326 by the end of September. Weekly active users also saw a decrease, from 2.5K at the start of the quarter to around 2.1K by the end.
Evony by TOP GAMES INC. experienced stable revenue figures, generally hovering around the $1K mark each week, with a slight peak in late September at $1.3K. Downloads were fairly consistent, with a peak of 1.9K in mid-August. Weekly active users maintained a steady range, fluctuating between 16K and 18K throughout the quarter.
Viking Rise: Valhalla from IGG.COM exhibited a noticeable increase in both downloads and active users. Downloads rose from 1.1K in early July to nearly 2K by the end of September, and weekly active users increased from approximately 3.1K to 3.8K over the same period. Revenue showed minor fluctuations, maintaining a range between $900 and $1.3K.
Doomsday: B.Duck, also by IGG.COM, saw a gradual increase in weekly revenue, starting at around $900 and reaching close to $1.4K by the end of September. Downloads peaked at 3.5K in late July before declining to 2.8K by the end of the quarter. Weekly active users remained relatively stable, fluctuating between 10.5K and 12.7K throughout the period.
For more detailed insights and trends, visit Sensor Tower.